Beta 3.0 released 12/22/2014
changes / additions
- added new enemies: donut, shovel, ferret, statue
- new music from our musician Kozilek!
- changed burning heart to protect you from a single fire-based attack
- separated game into phases, 25 rooms each
- warpzone entrance made more predictable
- room size poll now applies changes in full based on votes
- added footsteps/landing sound effects
- new poll start / entry sounds
- added ambient noise
- altered fireball sounds
- increased warpzone wheel spin to allow for chat delay
- changed how music layers are mixed based on gameplay
- toggling of blocks in Grid Room slowed down
- screenshake temporarily defaults to "off" when starting the game. It's best to not use it until it's fixed.
small stuff
- fixed issue where gizmo would exit room through a wall
- fixed gizmo blinking while in warpzone
- fixed arrows, crescents, and orbs not disappearing when going to the next room
- fixed gizmo trade-in poll appearance
- fixed issue where more than 3 polls would appear
- fixed issue where enemy would appear above room
- cleaned up chest descriptions
- gizmos now destroyed upon game over
- brought back "none" option for weapon mod poll
stuff not in the game yet
- basically everything :O
- polls, weapons, enemies, bosses, gizmos, special events
- mod support
- final art, animation, music, sound fx
- Kickstarter-specific features
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